Functions | |
| VImage | VEuclideanDist3d (VImage src, VImage dest, VRepnKind repn) |
For each background voxel, the length of the shortest 3D path to the nearest foreground voxel is computed.
| VImage VEuclideanDist3d | ( | VImage | src, | |
| VImage | dest, | |||
| VRepnKind | repn | |||
| ) |
| src | input image (bit repn) | |
| dest | output image (short of float repn) | |
| repn | output pixel repn (VShortRepn or VFloatRepn). If 'short' is used, then the distance values are multiplied by a factor of 10. |
1.5.5