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OpenWalnut 1.3.1
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Naive SSAO implementation. More...
#include <WGEPostprocessorSSAO.h>
Inheritance diagram for WGEPostprocessorSSAO:Public Types | |
| typedef boost::shared_ptr < WGEPostprocessorSSAO > | SPtr |
| Convenience typedef for a boost::shared_ptr< WGEPostprocessorSSAO >. | |
| typedef boost::shared_ptr < const WGEPostprocessorSSAO > | ConstSPtr |
| Convenience typedef for a boost::shared_ptr< const WGEPostprocessorSSAO >. | |
Public Member Functions | |
| WGEPostprocessorSSAO () | |
| Default constructor. | |
| virtual | ~WGEPostprocessorSSAO () |
| Destructor. | |
| virtual WGEPostprocessor::SPtr | create (osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput &gbuffer) const |
| Create instance. | |
Protected Member Functions | |
| WGEPostprocessorSSAO (osg::ref_ptr< WGEOffscreenRenderNode > offscreen, const PostprocessorInput &gbuffer) | |
| Constructor. | |
Naive SSAO implementation.
Definition at line 35 of file WGEPostprocessorSSAO.h.
| typedef boost::shared_ptr< const WGEPostprocessorSSAO > WGEPostprocessorSSAO::ConstSPtr |
Convenience typedef for a boost::shared_ptr< const WGEPostprocessorSSAO >.
Reimplemented from WGEPostprocessor.
Definition at line 46 of file WGEPostprocessorSSAO.h.
| typedef boost::shared_ptr< WGEPostprocessorSSAO > WGEPostprocessorSSAO::SPtr |
Convenience typedef for a boost::shared_ptr< WGEPostprocessorSSAO >.
Reimplemented from WGEPostprocessor.
Definition at line 41 of file WGEPostprocessorSSAO.h.
| WGEPostprocessorSSAO::WGEPostprocessorSSAO | ( | ) |
Default constructor.
Definition at line 33 of file WGEPostprocessorSSAO.cpp.
Referenced by create().
| WGEPostprocessorSSAO::~WGEPostprocessorSSAO | ( | ) | [virtual] |
Destructor.
Definition at line 98 of file WGEPostprocessorSSAO.cpp.
| WGEPostprocessorSSAO::WGEPostprocessorSSAO | ( | osg::ref_ptr< WGEOffscreenRenderNode > | offscreen, |
| const PostprocessorInput & | gbuffer | ||
| ) | [protected] |
Constructor.
Implement this constructor and build your processing pipeline in here
| offscreen | use this offscreen node to add your texture pass' |
| gbuffer | the input textures you should use |
Definition at line 39 of file WGEPostprocessorSSAO.cpp.
References WGEPostprocessor::PostprocessorInput::bind(), wge::genWhiteNoiseTexture(), WGEPostprocessor::m_effectOnlyPreprocessor, WGEPostprocessor::m_properties, and WGEPostprocessor::m_resultTextures.
| WGEPostprocessor::SPtr WGEPostprocessorSSAO::create | ( | osg::ref_ptr< WGEOffscreenRenderNode > | offscreen, |
| const PostprocessorInput & | gbuffer | ||
| ) | const [virtual] |
Create instance.
Uses the protected constructor. Implement it if you derive from this class!
| offscreen | use this offscreen node to add your texture pass' |
| gbuffer | the input textures you should use |
Implements WGEPostprocessor.
Definition at line 103 of file WGEPostprocessorSSAO.cpp.
References WGEPostprocessorSSAO().
1.7.4